The Masque (8/10): If you’re running a Daemonette heavy list, the Masque is an excellent pick. They also don’t benefit from any of the new toys for the Emperor’s Children in Faith + Fury either. As always, if you have any questions, comments, or tips and tricks of your own, feel free to drop us a note in the comments below, or email us at [email protected] this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Related, ++ Supreme Command Detachment +1CP (Chaos – Daemons) [39 PL, 750pts] ++ + No Force Org Slot + Chaos Allegiance: Slaanesh, + HQ + Keeper of Secrets [13 PL, 250pts]: Delightful Agonies, Shining aegis, Symphony of Pain, Warlord Keeper of Secrets [13 PL, 250pts]: Shining aegis Keeper of Secrets [13 PL, 250pts]: Shining aegis, ++ Battalion Detachment +5CP (Chaos – Daemons) [72 PL, 1,250pts] ++ Chaos Allegiance: Slaanesh, + HQ + Shalaxi Helbane [14 PL, 270pts]: Shining aegis The Contorted Epitome [10 PL, 195pts]: Hysterical Frenzy, Phantasmagoria, The Forbidden Gem, + Troops + Daemonettes [8 PL, 88pts]: Alluress, 12x Daemonette, Instrument of Chaos Daemonettes [4 PL, 60pts]: Alluress, 9x Daemonette Daemonettes [4 PL, 60pts]: Alluress, 9x Daemonette, + Elites + Fiends [6 PL, 126pts]: Blissbringer, 2x Fiend Fiends [6 PL, 126pts]: Blissbringer, 2x Fiend, + Fast Attack + Seekers [20 PL, 325pts]: Daemonic Icon, Heartseeker, Instrument of Chaos, 19x Seeker. Only 2 left in stock - order soon. It’s OK but narrow, and both Shalaxi and Keepers of Secrets already re-roll wound rolls of 1 and hit on a 2+, making it less important to take. Slaanesh Daemons are back, and here to stay in 9th Edition. Examples of Secondaries that can work very well for a Slaanesh Daemon army are Engage On All Fronts/Domination, Mental Interrogation (we quickly run out of psychic powers worth casting and are aggressively rushing towards their Characters anyway), Grind Them Down, and Deploy Scramblers (especially if you have a cheap unit to deepstrike like Furies). Alpha Legion Lords Discordant are good picks for the Mark of Slaanesh and the Intoxicating Elixir, as are Alpha Legion Terminators and Bikers. The key to keeping Daemonettes alive is combine them with the combat wrapping techniques mentioned in the General Tactics section above. The big issue is that with only 3 Strength, even with Herald support they just aren’t particularly good at taking out medium or heavy infantry. You generally want to give them double Malefic Talons and use them to jump over screens and tear up enemy forces. Warp Talons are a great way to coordinate your assaults so that none of your daemons can be fired at in Overwatch — just drop in the Warp Talons and charge everything that might shoot at your daemons, then charge with the daemons once the Warp Talons have tied them up. There are no equivalent buffs for Daemonettes that can be used against shooting attacks (other than Warp Surge, which becomes oppressively expensive in CP cost if you have to use it often). They may not be though of often as a shooting unit, but with re-rolls from Abaddon and a boost from Veterans of the Long War, Cultists can dish out a surprisingly large mount of damage, particularly against targets where their ability to wound on a 4+ will make 50-60 shots worth worrying about. Because only INFANTRY and BIKERS can use the, Stratagem to fight an additional time in a Chaos Space Marines army, the Mark of Slaanesh ends up being the preferred mark for many of the army’s melee units, owing to psychic power access/benefits and access to the, One of the biggest winners out of the two-punch combo of Faith + Fury and Chapter Approved 2019, historically Noise Marines have suffered from being far too expensive and their unique Sonic Weapons just not doing enough to justify using, especially the, . The epitome comes with the Herald’s Locus of Slaanesh, but is faster (12″ Movement), and much beefier, sporting 5 Toughness and 8 Wounds. One of them is pretty interesting, and the rest are rather boring. I’m wondering about the list organizing in 3 patrols, vs 1 battalion and 1 patrol. – When an enemy psyker suffers a perils, they take another 1D3 mortal wounds. Obliterators can and often will teleport onto the table, which helps protect them before they get a chance to shoot and mitigates their 24″ range. We’ve covered a lot of these already, but there are a few things to go over when it comes to putting this all together on the battlefield: Faith and Fury came out, followed shortly after by Chapter Approved 2019, and then the holiday season hit and no one played in any events, making it difficult to analyze the meta and understand the true impact of these rules. There are some stratagems shared across all Chaos Daemons that we’ll discuss here, and three that are unique to Daemons of Slaanesh. The epitome is an incredibly underwhelming unit and has lost me every single game I have taken it in. Red Corsairs Lords Discordant benefit from having the Mark of Slaanesh and the Intoxicating Elixir for the boost it provides. Because they have Toughness 6 and are targetable at 12 Wounds each, Lords Discordant are basically glass cannons – they’ll fold quickly to any kind of concentrated fire with AP-1 or better. The Enrapturess doesn’t really do much for Slaanesh strategies; the vanilla +1 Strength aura is arguably more helpful when you’re running Daemonettes or Possessed, and while the option of resurrecting dead Obliterators is tantalising, it’s tricky to set up as you are probably deep striking them, sometimes away from your main force, and it relies on your opponent failing to wipe the squad. As with the Keeper of Secrets, you’ll want to give Shalaxi a Shining Aegis 100% of the time to maximize their survivability. 9x Chaos Cultist w/ Autogun, Cultist Champion [5pts]: Autogun. Improves a unit of Daemons’ invulnerable saves by 1 for a phase (to a max of 4+), but they can’t re-roll any of their saves. The reason I rate them so low as Slaanesh is that Slaanesh armies are generally not taking Secondaries that require Infantry actions. Syll’Esske has to take this trait, and it’s a good one to have. We are writing this article in the first week of January, 2020, shortly after the release of Psychic Awakening II: Faith and Fury, and Chapter Approved 2019’s Balance Update. The good news is that prior to the new marine codexes, about half the field were IMPERIUM armies and post-codex, that number has only gone up. ( Log Out /  The Emperor’s Children Lord Discordant also has access to the Incessant Disdain Stratagem, giving him a 6″ Heroic Intervention, and powerful add-on relics like the Armour of Abhorrence (can’t be Overwatched) and the Raiment Revulsive (re-roll all charges, hits, and wound rolls), which feels a bit like burying the lede because it’s so good. That unit takes a mortal wound for each 6 you roll. Unlike the Contorted Epitome which has to roll to keep opponents in combat, Fiends are guaranteed to trap an opposing unit in combat unless it has . In addition, the Keeper of Secrets is going to be safest when it’s locked in combat – its, gives enemies -1 to hit it in melee and the. I know it’s not been the best unit in the past, but what is your opinion on Soul Grinders in Slaanesh? With help from the Locus of Swiftness in a pure detachment, they gain the ability to Advance and charge, giving them the ability to get into combat without teleporting onto the battlefield. The ability to re-roll Morale tests pairs very well with large blocks of Daemonettes with Daemonic Icons to fish for a 1 and bring d6 models back, and both the re-roll 1’s to hit aura and +1 Strength auras are excellent force multipliers. It also makes 10 Attacks in combat, 2 with S6 AP-2 D3 tendrils, and 8 more with S6 AP-1 D2 claws (which can proc an AP of -4 when it rolls a 6+ to wound). The list can easily be shaved to fit by cutting 3 Tzaangors (24 points), or a pair of Tzaangors and a Daemonette (22 points) without losing too much. Or rather, two Heralds riding a sentient, malevolent mirror into battle. Introduction. Shalaxi is a strong addition to a Slaanesh Daemons detachment running multiple Keepers of Secrets as combat threats, and the massive 40-point drop it received in Chapter Approved 2019 pushes it well into the realm of competitive viability. Daemonettes (8/10): One of the better Troops choices in the game currently, Daemonettes are just quick and deadly enough to overwhelm the opponent in large numbers. This list took a hit with the changes in Chapter Approved 2019, where the points increases to the Winged Daemon Prince of Tzeentch, the Masque, and the Tzaangors weren’t quite offset by the drop in points cost for the Cultists. Many competitive lists just run 3 of these, charging them up the board and using them to take out large targets. Chaos Cultists WORLD EATERS [3 PL, 50pts]: Mark of Khorne . When we first published our tactics article on Slaaneshi units back in July, some new units had just hit battlefields but in the time since, we’ve seen a massive shift, both in terms of the meta becoming saturated with marines, and in terms of the Slaanesh-aligned units themselves. Infernal Enrapturess (5/10): Remember when we discussed Syll’Esske and the Contorted Epitome, and came to the conclusion that they were expensive and had a lot of unrelated auras but it added up to a total package that was absolutely worth bringing? Finally, Syll’Esske also has the DAEMONETTE keyword, which is relevant if you’re running the Masque. Possessed are a unit that sees constant theory crafting as players fantasize about increasingly more insane Possessed bombs that stack a dozen different buffs, but the reality is that with a 3 ppm drop in Chapter Approved and the addition of Hateful Assault, they’re likely worth considering just on their own merits, or with 1-2 key buffs rather than with a crazy web of buffs piled on top of them. Daemons of Slaanesh Tactics. We’ll devote less time to these because they don’t really stack up to their Chaos Space Marines cousins (thanks to better relic and stratagem support), and in a Slaanesh Daemons Detachment you have stronger options to bring for your HQ slots. Shalaxi Helbane has to take this. In a meta filled with both this can prove a decisive pick. This turns squads of bikes, Noise Marines, Obliterators, Terminators, and Havocs into double-shooting monsters and creates an incentive to take large squads. If you’re taking a Winged Daemon Prince, it’s not a bad investment. This list, which Asa piloted to 3rd place at the Renegade Open event late last year, runs monofaction Slaaneshi Daemons to great effect. Playing Slaanesh revolves around using Fight phase movement to consistently end up in situations where large parts of your army can’t be shot at all, and then killing the unit you are locked in combat with in their turn (or your Psychic phase) and then repeating the cycle by charging other units. The Contorted Epitome (10/10): Like Syll’Esske, the Contorted Epitome is a complicated and expensive bundle of rules that ends up being 100% worth it. Ultimately, these aren’t as good overall as the Contorted Epitome, another source of this effect but their ability is more reliable against non-flying targets, and having the ability to deploy it in multiple places at once adds a lot of value. With their Strength of 4 and AP value of -3 from their hellblades, Bloodletters are your heaviest hitters and … Beings whose only desire is to consume, gain power, shed blood, or cause pain flood through the slim rift that separates the world of man from the world of the Daemon. That whip is just ridiculously good at killing a wide variety of targets, and isn’t too far off from being the equivalent of adding 6 attacks to the Snapping Claws profile. At 6 points per model, Slaanesh gets some of the cheaper useful Troop choices. – Allows you to put units of Daemons in Reserves during deployment, to teleport onto the table at the end of your Movement phase more than 9” away from enemy units starting on turn 2. The Masque’s key benefits are an ability that gives friendly units +1 to their hit rolls against a unit within 1” of the Masque each combat and an aura that gives nearby DAEMONETTE models (within 6”) a -1 to be hit in the Fight phase. Twistbray [7pts]: Tzaangor blades, 24x Tzaangor w/ Tzaangor Blades [168pts]+ Elites [4 PL, 77pts] + Foul Blightspawn DEATH GUARD[4 PL, 77pts]+ Fast Attack [11 PL, 250pts] + Bikers BLACK LEGION [11 PL, 250pts]: Mark of Slaanesh, 2x Biker w/ Chainsword, Combi-bolter [2pts], Meltagun [14pts], 6x Biker w/ Chainsword, Combi-bolter [2pts], Biker Champion [38pts]: Combi-bolter [2pts], Combi-melta [15pts]++ Battalion Detachment +5CP (Chaos – Daemons) [34 PL, 5CP, 585pts] ++ Chaos Allegiance: Slaanesh+ HQ [14 PL, 260pts] + The Contorted Epitome [10 PL, 195pts] The Masque of Slaanesh [4 PL, 65pts]+ Troops [20 PL, 325pts] + Daemonettes [12 PL, 205pts]: Alluress [6pts], 29x Daemonette [174pts], Daemonic Icon [15pts], Instrument of Chaos [10pts] Daemonettes [4 PL, 60pts]: Alluress [6pts], 9x Daemonette [54pts] Daemonettes [4 PL, 60pts]: Alluress [6pts], 9x Daemonette [54pts]++ Supreme Command Detachment (Chaos – Chaos Space Marines) [27 PL, -1CP, 480pts] ++ Legion: The Flawless Host Specialist Detachment [-1CP]: Soulforged Pack [-1CP] + HQ [27 PL, 480pts] + Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Master of the Soulforges, Helstalker: Techno-virus injector Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Helstalker: Techno-virus injector Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Helstalker: Techno-virus injector++ Total: [108 PL, 12CP, 1,998pts] ++ Putting This to UseBy now you should have everything you need to start building lists and testing out concepts of the table. Finally, Syll’Esske also has the. This combines well with powers and abilities that reduce Ld and when combined with the Epitome’s 12” Movement range means you can run the Epitome up alongside your Daemon Princes, Keepers of Secrets, and Lords Discordant, protecting it thanks to its 8 Wounds, and then use it to protect your big characters by keeping them locked in combat the turn after they complete their charges. Speaking of which, it works very well on a Contorted Epitome with said power. Gives non-Cultist Chaos Space Marines units +1 Attack until the end of the phase when they charge, are charged, or they Heroically Intervene. Trim. – Pick a friendly SLAANESH DAEMON unit within 18” that is within 1” of an enemy unit. You’ll want to pair them with a Greater Possessed for his Locus of Power Strength boost, and he’s a powerful fighter in his own right. The Scything Impact rule (each enemy model within 1″ take a Mortal Wound on a 6+ after the Seeker Chariot completes its charge) seems interesting on paper but just doesn’t work in reality. If the opponent has their models in a straight line, or really any shape besides a concave U-shape with the opening facing towards you, you’re never going to get more than 3 or 4 models in range, which means you’re doing on average only around half a Mortal Wound. Her shooting attack is underwhelming, the ability to resurrect Slaanesh models on a 6+ is unlikely to ever matter, and the aura to disrupt enemy Psykers isn’t useful often enough to be worth bringing. The greatest of their kind are even privileged enough to ascend Slaanesh's dais, where they feed their twisted patron sweetmeats and stroke its body with their oiled claws. By now you should have everything you need to start building lists and testing out concepts of the table. One of the biggest winners out of the two-punch combo of Faith + Fury and Chapter Approved 2019, historically Noise Marines have suffered from being far too expensive and their unique Sonic Weapons just not doing enough to justify using, especially the Blastmaster. Well, I could even try to summon KoS . You cannot just stand on objectives and taking 3 or 4 full rounds of shooting, or you will get tabled. Slaanesh uses temptation and the promise of pleasures to seduce mortals and daemons alike, and thus are many brought into submission by the Dark Prince. Hopefully we’ve given you a solid rundown of your options and how you can build Slaanesh-devoted armies that really do some damage, using the faction’s unique blend of fast movement, powerful melee, and shooting to disrupt opponents early and often. Slaaneshi forces are split into two major factions that we’ll be talking about today: Daemons of Slaanesh and Chaos Space Marines devoted to Slaanesh. Probably best for a Daemon Prince with Malefic Talons to ensure something dies. – Use at the start of the Fight phase. Warptime is also huge for Sorcerers of Slaanesh who want to help push melee threats like Lords Discordant and Daemon Princes into early charges. It’s got some nasty disruption in the form of the two units of Fiends, as well as the ability to lock down enemy units, trapping them in melee combat with the Fiends and the Contorted Epitome. Just because they aren’t completely in the bag for Slaanesh doesn’t mean that other legions don’t want to have Slaanesh-aligned units! Still just… fine, but lacking anywhere you’d really wanna put it. New melta is rough, but not a huge issue because Slaanesh has many tricks to avoid being shot and Daemons can generally screen out 12″ or bad touch opposing shooting units quite well. Fiends dropped an additional 5 points per model in Chapter Approved 2019, turning a unit that already had some solid upside into one worth real consideration. Just make sure to play extra cagey, and give Daemonette heavy lists more of a look. Their point is to tie units up in combat, but once they do they can barely do anything themselves, Also, it’s a shame that our KoS pretty much have to carry our whole army. Dakka Veteran Hello all. Noise Marine troops are great, but most of the time you’ll likely make that third Troops choice a Cultist squad. I’m planning to experiment with Daemonic Ritual in my Chaos Knights list and Slaanesh reinforcements seem like a fun option. I wish it had more AP or damage on its attacks, but the Exalted Seeker Chariot is a perfectly fine option for Slaanesh players… just watch out for all of its spikes and bits overhanging the edge of the base, which make it rather impractical to use in many situations. Georg, why did you go with Slaanesh Daemons? Flawless Host Daemon princes boosted with Prescience can spew out a hilarious number of attacks, and when boosted with the Diabolic Strength power or Intoxicating Elixir or Raiment Revulsive relics, the damage they can do with just talons is very nasty. Enjoy a comprehensive Tactics review of the 4 Chaos gods and what their minions can bring to the table! Realm of Chaos: Wrath and Rapture is up for pre-order this weekend, and comes with a host of Daemons of Slaanesh that can be fielded in games of Warhammer Age of Sigmar or Warhammer 40,000.Not only that, but the battlebox includes the multipart plastic debut of the gribbly Fiends of Slaanesh, as well as a brand-new Herald in the Infernal Enrapturess. Slaaneshi forces are split into two major factions that we’ll be talking about today: Daemons of Slaanesh and Chaos Space Marines devoted to Slaanesh. In the fictional universes of Warhammer 40,000 and Warhammer Fantasy, Slaanesh (pronounced "sla-a-nesh") is one of the four major Chaos gods. That didn’t really work in 8th Edition, which revolved competitively about bringing brutal shooting and consistently holding a limited number of objectives. Situational, but very powerful when it’s active. Twistbray [7pts]: Tzaangor blades, 24x Tzaangor w/ Tzaangor Blades [168pts]+ Elites [4 PL, 77pts] + Foul Blightspawn DEATH GUARD[4 PL, 77pts]+ Fast Attack [11 PL, 250pts] + Bikers BLACK LEGION [11 PL, 250pts]: Mark of Slaanesh, 2x Biker w/ Chainsword, Combi-bolter [2pts], Meltagun [14pts], 6x Biker w/ Chainsword, Combi-bolter [2pts], Biker Champion [38pts]: Combi-bolter [2pts], Combi-melta [15pts]++ Battalion Detachment +5CP (Chaos – Daemons) [34 PL, 5CP, 585pts] ++ Chaos Allegiance: Slaanesh+ HQ [14 PL, 260pts] + The Contorted Epitome [10 PL, 195pts] The Masque of Slaanesh [4 PL, 65pts]+ Troops [20 PL, 325pts] + Daemonettes [12 PL, 205pts]: Alluress [6pts], 29x Daemonette [174pts], Daemonic Icon [15pts], Instrument of Chaos [10pts] Daemonettes [4 PL, 60pts]: Alluress [6pts], 9x Daemonette [54pts] Daemonettes [4 PL, 60pts]: Alluress [6pts], 9x Daemonette [54pts]++ Supreme Command Detachment (Chaos – Chaos Space Marines) [27 PL, -1CP, 480pts] ++ Legion: The Flawless Host Specialist Detachment [-1CP]: Soulforged Pack [-1CP] + HQ [27 PL, 480pts] + Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Master of the Soulforges, Helstalker: Techno-virus injector Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Helstalker: Techno-virus injector Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon [10pts], Mark of Slaanesh, Helstalker: Techno-virus injector++ Total: [108 PL, 12CP, 1,998pts] ++ Putting This to UseBy now you should have everything you need to start building lists and testing out concepts of the table.
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